Originally posted by Damn Brit Creating halftone was the hard part, not the execution of it. Before that it was wood engraving and suchlike for pictures, type would have to be done separately.
I'm sorry, it's not you, I'm just tired, I didn't quite get your meaning. I didn't get my information from google.
Gary, creating the halftone
screen (a sheet that you shoot through that has a grid of vertical and horizontal lines) was the hard part. But it was reusable. Early versions had the lines in one plane only and you would make 2 exposures. One in the vertical one in the horizontal. Later experimentation with exposure brought about the "bump" exposure to bring in more detail. Many of the early screens were made of etched glass and were fragile. And expensive. As you noted shades of "gray" were created by wood carvings using lines spaced closer and closer together to create the illusion. There were also specialty screens called "Ben Days"
Quote: (¦ben¦dā ′prä·səs)
(graphic arts) A process for printing shadings consisting of patterns of lines, dots, stipples, and so on, which involves inking a Benday screen (a rectangle of hardened gelatin with the pattern in relief), printing it on portions of the metal plate on which an outline drawing has been photoprinted, and then etching the metal as a line plate. Also spelled Ben Day process.
These were particularly fun to use because they generally came in different patterns.
Of course my favorite part outside the darkroom was developing additive plates. Man that R developer was something else after doing 100 plates or so. Most times way less.