Originally posted by macman24054 HDR - High Dynamic Range. The purpose (for me) is to make the photo look as it appears to the human eye. Since the camera has a limited range of f stops compared to our eyes. That is why you bracket the photos even exposure, under and over exposed to allow the detail in the highlights and shadows to appear as they do to the naked eye. This is what HDR is all about for me. It really has nothing to do with adding "unnatural" color saturation in the way I intent to use HDR. For me it is to have the photo appear as it actually looked to my eyes at that moment in time. HDR can apply to color saturation, contrast and f stops. So my braketing is done on my Power Mac instead of the computer in my camera. Same end result.
That's still not HDR, you're not extending the dynamic range of the image, you're bumping up the exposure in the shadows and highlights, and if it's a very contrasty image, you're going to get terrible noise in the shadows and highlights. If you combine multiple exposures, you're going to have more accurate color information than what a 14-bit raw file can possibly provide, hence the use of a 32-bit tiff file. By braketting on your PC you're trying to invent detail that wasn't captured by the camera. Cheesy, unnatural color saturation is not what anyone is arguing. Try capturing an environment during the mid-day, then try braketing your exposure on your PC, see how that turns out compared to an actual HDR image.
Also, HDR Photography's purpose is not to extend contrast or saturation, it's to reduce the contrast of a scene to what your eyes can see.