Originally posted by Mooncatt .....
This is without a dedicated graphics card. Any thoughts on if this would give an appreciable reduction in image processing/exporting time in Topaz?
I know processing through a dedicated graphics card would give the bigger impact, but I have future plans of running the new Microsoft Flight Sim and don't want to waste money on a cheap low end card simply because it's available right now. This is also why I picked this specific i5. Testing is showing the game doesn't use all cores and easily becomes CPU bound, so I want the higher core clock/lower core count for this reason even if an i7 or i9 would be faster with Topaz. When I do finally hunt for a graphics card, it'll be something like an Nvidia 2070 Super or better.
Anything I buy fully equipped today would likely need a substantial upgrade to play the flight sim. I'd love to get it all now, but the used market around me stinks (all either cheap and barely considered a gaming pc, or so pricy for good ones that I may as well build my own, no good middle ground).
I would double check with Topaz but suspect that integrated graphics may slow down some of the Topaz products.
If you use either Photoshop or Lightroom or even both then consideration should be given to accelerated GPU advances and the fact that Adobe seem to be utilising GPU accelaration more with each incarnation of its photo software.
Photoshop will run with onboard graphics adequately for a single 1080 display but low end GPU will be twice as fast for GPU accelerated tasks*. For a 4K or multi dispalys use a dedicated card
*Features that require a GPU for acceleration:
Artboards, Blur Gallery, Camera Raw (some), Image Size – Preserve Details, Lens Blur, Neural Filters, Select Focus, Select and Mask, Smart Sharpen.
Lightroom at this time does not utilise GPU acceleration as much as Photoshop, but it is likely IMO that this will change over time with new releases