Originally posted by Vertex Ninja When I was in college, I and almost every student in my class would pirate. Now that I make my living from graphics work, I use legal registered versions of CS3 design premium, Softimage, and 3DS Max among others. If you think Photoshop is expensive, I just dropped $4000.00 on 3DS Max just so my files would be compatible with the company I'm doing a 2 month contract for.
I, and my coworkers at Autodesk thank you. (I work in the Toronto office that makes Maya, though... heehee 3DS Max!
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Originally posted by X Man Perhaps, and the "free" advertising may very well be worth it compared to being heavy handed and perhaps getting into a Sony-like mess with DRM that amounts to a root-kit.
This is a great, and illuminating thread for me. When I lost my job at a big retouching studio and struck out on my own, I couldn't afford Photoshop *and* the hardware to run it well. I pirated v. 6 and after a few small jobs bought v. 7 (rather hard to pirate hardware). Like some others, I've been a NAPP member and beta tester for Adobe, so I get my upgrades at a significant discount.
However, today I work for a giant competitor to Adobe (see above), and one which produces the second-most pirated software in the world (after the Windows OS): AutoCAD. We know about 1/3rd of our userbase are "illegal" but we have market dominance and can afford it - especially in developing nations and at schools. Students will be professionals someday, and professionals will get bigger contracts, so we should keep adding value to our software to make it attractive to buy. The big thing a pirated copy loses out on is support, and our 3D software really needs support!
So yeah, I pirated Adobe software in the past, made money with it, then "went legit." Not surprisingly, my employer makes a *huge deal* about preventing any illegal or "shared licenses" of any software on company machines. That could be both expensive and embarrassing for us, so we even get stipends to buy home copies of work software (like Office, Windows, CS4, even the MacOS upgrades). Nor do we "support pirates" by making things easier to pirate - we just have better things to do than chasing that phantom.
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The people that really get hurt by software piracy are the small developers and shareware people. Many think that pirating a $15 shareware app is "no big loss" but that they should pay for the $4000 one since that is somehow "more illegal" to steal. That really hurts the software business model that the smaller companies survive on and leaves only the giant companies (with little innovation, sigh, like my employer) to keep going.
Because I know some of the folks at Adobe, I personally feel compelled to not pirate their stuff for my home use (and I point them to their co's discount coupon when they want to get a copy of our software for home). When I find a nice plugin or app from a small company for my work, I always pay the price out of pocket (or expense it at work) and contact the developer to say "nice stuff - thanks!" What goes around, comes around, and I don't want to lose my job or lose an opportunity to connect with smart people who help me.
It is because of this "pirate the big stuff if you must, but always pay for the small stuff and thank them" that some of you might even have a particular icon on your desktop. I helped the Photomatix developer out years ago, and she asked me to design the new (higher-res) icon for the app that they still use today. And Photomatix is very popular, and (sadly) widely pirated. Please, don't tell me if you pirate that app... but help Geraldine out when you get the cash to pay for it!
Oh, and donate to open source projects with cash, your time and talents, or at least some words of encouragement.
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