Originally posted by slipchuck would be nice if you could have 2 choices in the menu...... choice one would be high detail like it is, and choice two would be a different alogorithm to tackle some of the noise problems....preferrabley without taking a big hit in details. likely impossible, but would be nice.
Actually, it is not impossible.
I was going to make this announcement soon anyway, but why not give you a sneak preview: I have been working over the past four months on a noise reduction algorithm with the main goal to develop a simple and fast procedure suitable for low-level firmware implementation or on-chip hardware implementation (PRIME?), assuring noticeable improvement in noise appearance while preserving both textures and fine details.
Although I am still improving the system, I am pleased with the results so far. Since the algorithm is very efficient and with very low degree of data dependency, my calculations are showing it is possible to easily develop an engine with throughput of over 100 megapixels/second -- enough for 10 FPS with 10MP cameras or over 120 FPS for HDTV applications.
Still work in progress, but here are the results so far: all are 100% crops,
no corrections whatsoever during RAW conversion or in Photoshop (all default). Some filters executed as Photoshop filter on RGB images, some of them as standalone ANSI C filter working on demosaiced Bayer's RGGB pattern straight from DNG files (reads DNG and outputs filtered DNG -- that is as close as I can get to the actual sensor). *istDS, all ISO 3200:
-= IVAN =-